The entries for IntroComp 2019 are now available to play, and I’ve got two in there this year! As always with IntroComp, they’re extracts rather than complete games, but I think there’s enough to both of these that you’ll find them amusing regardless.
Gallery Gal’s Architectural Adventure
This work of interactive fiction (set in the same world as those featuring my other slightly unusual superheroes) sees you take on the role of Gilda Garrison – aka. Gallery Gal – who possesses the incredible power to spontaneously transform into an art gallery, but only once and not back again. You may do this at any time during the game, almost always with disastrous results. Play it here.
Steamed Hams, but It’s a Twine Game
I probably don’t even need to explain this, but here it is anyway: Steamed Hams, but It’s a Twine Game is my (second) contribution to the Steamed Hams meme, in which the player controls Principal Skinner’s choices during his unforgettable luncheon with Superintendent Chalmers. It features sound, images and video from the original episode (and some other sources) and will eventually offer a reasonably deep level of interactivity. Play it here.
A bunch of other great stuff!
The rules of IntroComp prohibit me from voting on entries or even discussing them publicly, but I’m 100% permitted to point you towards them. The full list is available right here and I encourage you to play as many as you can and vote for your favourites! You have until August 31st.
Draw Nine is now available on itch.io! This is the same game I submitted for IntroComp last year, but with a complete story and a brand new look. The cards you see here were produced by Joe Wright, who I highly recommend following – he writes excellent fiction as well as producing excellent art.
If you haven’t tried out the early version already (which included the complete story, but none of the visual flair), the game sees you take on the role of a magician who uses enchanted cards to cast spells. However, you’re given just nine cards at the beginning of the game and these must see you through to the end. The selection is random, so it’s up to you to choose the path through the world that makes the best use of what you’ve drawn. There may be a significant element of trial-and-error involved, but not to worry: there are many paths to try and several different endings to find. Continue reading
I’ve been working Draw Nine lately – this game was my entry for IntroComp last year – and am now ready to share my first draft. Originally this was just a perk for subscribers to my newsletter, but I figure they’ve had long enough to take a look so I’m opening it up to everyone!
You can play the game by following this link and clicking “Download (356KB).” The HTML file will run in your web browser with no problems at all.
The story is complete but I’m open to making changes. I may also tweak the way certain elements of the game function, just for balance, but I’ll hold off until I’ve heard what people make of its current incarnation. I’m also planning to add a considerable level of visual flair – I’ve already got some great artwork from Joe Wright – but it seems prudent to tackle the actual content of the game first which is why you’re stuck with plain black text for now.
Play it, (hopefully!) enjoy it, and let me know what you think! You can comment on this post without needing an account or even an email address.
This year, for the first time, I’ve entered IntroComp: an interactive fiction competition for which participants submit an excerpt of a work-in-progress rather than a finished piece. It’s an unconventional idea, but fortunately I had plenty of works-in-progress to choose from so bunging something in was a no-brainer.
The rules specify that entrants can’t canvass for votes, so I’m going to play it safe and not even tell you which entry is mine! You’ll just have to read through all of them (or as many as you like) and guess* which I submitted. And vote! Voting is open until August 31st.
*It’s possible my name is in there. I don’t know. I can’t remember.
Have fun! And if you write interactive fiction yourself, do keep an eye out for next year’s event. It’s a wonderful idea and I’d love to see it get more entries next time around.