Tagged: interactive

Ultraviolent Unicorn Deathmatch of Destiny 2: Aquatic Boogaloo

Flash Fiction Month 2018, Day 31

Challenge #14: Write a story that includes a criminal character and is not set on dry land. It may be a 369er, an epistolary narrative, or a work of interactive fiction.

A hyperlinked version of this story is available here.

1

You are Wishes O’Houlihan, top agent of the International Leprechaun Police. Riding atop your mighty steed – a unicorn with a chainsaw for a horn – you are unstoppable.

Your mission is to take down Captain Blokebeard, the most notorious pirate of the North Specific.

…but how?

Parachute in! 2

Speedboat chase! 3

Launch yourself from a cannon! 4 Continue reading

Ultraviolent Unicorn Deathmatch of Destiny

Flash Fiction Month 2017, Day 22

Challenge #10*: Write an interactive story with at least two good endings and two bad endings. It must feature a conflict between Man and Society, and must also involve a choice that hinges on equipping the right item.

A hyperlinked version of this story is available here.

1

In the arena, two majestic alabaster unicorns duel to the death. Their tungsten chainsaw horns ring out against one another like a swarm of killer bees in a blender.

Intervene: 2

Place bet: 3

Leave: 4 Continue reading

Inquisition

Flash Fiction Month 2016, Day 25

Challenge #11: Write a work of interactive fiction beginning with a knock on a door.

A fully interactive version of this story can be found through this link.

1

You knock on the door.

There is no answer.

Knock again: 2

Shout: 3

2

You knock again.

“Who’s there?” calls a voice from inside.

Shout: 3

Kick down the door: 4

3

“This is Inquisitor Kostov of the Empress’ Hand!” you bellow through the wood. “Open the door immediately!”

“A moment, please!” calls the voice from inside.

Senator Vye is a prominent figure in the City, and a crowd is beginning to form.

Grant him this mercy: 5

Kick down the door: 4

Continue reading

Project Pandora

Project Pandora

Having just wrapped up the assignment pieces for the taught portion of my MA course, I figured I’d kick back and relax by assembling another crazy Twine project. Marooned got me thinking a lot about how the interactive element of these things can be a story in itself, so Project Pandora builds on that. I hope you enjoy.

Take your time.

Think carefully.

Don’t open the box.

Beyond the Black Throne

You might recall The Dungeon Lord–aka. “Girth Loinhammer”–from some of my flash fiction stories earlier this year. More specifically, he featured in the Black Throne series: Before the Black Throne, Rebranding the Black Throne, and Black Throne White Noise. Well, he’s back again, this time with his own blog all to himself. He’s even got his own twitter account. The thing is, even though this is a reboot of sorts, he’s still dealing with the same old problem.

Artwork by Joe Wright

Artwork by Joe Wright

While good old Girth just wants to run a nice respectable dungeon–torturing heroes, stealing their gold, all that honest dungeoning stuff–a lot of the people who’ve been turning up recently have some very strange ideas about what kind of dungeon he’s running. It’s starting to look like his whips and chains and black leather armour are giving the wrong impression entirely, and this makes him very, very uncomfortable. Long story short, he’s fed up with the situation, but he’s out of ideas as to how to fix it.

This is where you come in. Leave a comment over on Beyond the Black Throne, or shoot @BlackThroneNews a message on twitter, and give the Dungeon Lord a suggestion as to what he should do next. Your feedback will dictate the course of his story! But naturally this is a big problem, and he’ll need lots of advice, so be sure to share the site with any friends you think could help (or, failing that, anybody you think could get a laugh out of the situation).

Where this goes next is up to you!