If you’d like to support Ten Little Astronauts but haven’t already, this is your absolute last chance. The supporter list will close at midnight on September 17th, UK time. If you’ve never even heard of this book before, here’s a video – filmed on board a submarine – to tell you what it’s all about:
Everybody who supports a book at Unbound gets their name listed in the back to record their contribution. But with Ten Little Astronauts set to launch next month, the thing has to be typeset and printed which means – inevitably – they have to call time on adding new supporters.
If you’re reading this before the deadline, please do consider spreading the news however you can. Post it on Facebook. Send out a tweet. Print out this blog post, fold it into a dainty origami swan and foist it on somebody while shouting “HONK! HONK!” I promise I won’t judge you (though can’t speak for anyone else).
Remember: if your name’s not on the list by midnight on the 17th, it won’t be in the book!
I’ve been pretty heavily focused on getting Ten Little Astronauts ready for publication recently, which might be why I never noticed that two of my interactive fiction games were on the People’s Choice shortlist for Wonderbox’s Opening Up Digital Fiction Competition.
You can play either one by clicking its icon above.
I sent in a whole bunch of games back when the competition was open for submissions, but wasn’t particularly confident in any of them making the cut. To see two in there is a real surprise, especially since these two in particular are very different in tone.
Because I discovered this pretty late on, not only has voting now closed but the winners have already been announced! Sadly neither of my games are amongst them, but there was some pretty serious competition: the winners look absolutely top notch, and I encourage you to check them out.
This is hardly the first time something I’ve worked on has been up for a prize, but it is the first time it’s happened specifically for an interactive piece that wasn’t a team project. It just goes to show that it’s usually worth taking a chance on these things even if you’re not sure what will come of it. Also, do keep an eye on Wonderbox specifically: the competition is annual so if you’d like to take a shot at it yourself then you’ll have a chance next year!
If you’ve subscribed to my newsletter, you might have already had a chance to read The Garden of Eleven, the flash fiction piece I submitted to the final Hampshire Writers’ Society competition of their 2017-2018 season. That piece went on to take first place, and it’s now going on to be broadcast on Hospital Radio Basingstoke: one of the top five hospital radio stations in the UK.
If you’d like to have a listen online, it’ll be on sometime between 15:00 and 16:00 UK time on Wednesday 22nd of August 2018 (ie. coming up soon!). But time zones are difficult, so if you don’t know when that is for you, keep an eye on my Twitter feed: I’ll try and squawk about it an hour or so in advance.
I think this is the first time something of mine has gone out as audio like this, but we’re hoping it could become a regular thing for HWS – with the winning competition entry being broadcast every month.
Behold! Damon L. Wakes’ Beer-on-the-Wall Simulator: a complete Twine game created using only one passage! Indulge your eyeballs with this beast of a flowchart:
Yeah. You can probably guess where this is going. Enjoy!
This year, for the first time, I’ve entered IntroComp: an interactive fiction competition for which participants submit an excerpt of a work-in-progress rather than a finished piece. It’s an unconventional idea, but fortunately I had plenty of works-in-progress to choose from so bunging something in was a no-brainer.
The rules specify that entrants can’t canvass for votes, so I’m going to play it safe and not even tell you which entry is mine! You’ll just have to read through all of them (or as many as you like) and guess* which I submitted. And vote! Voting is open until August 31st.
*It’s possible my name is in there. I don’t know. I can’t remember.
Have fun! And if you write interactive fiction yourself, do keep an eye out for next year’s event. It’s a wonderful idea and I’d love to see it get more entries next time around.
I got stuck in a library for about an hour yesterday so I used the time to write a Twine game on my tiny, Frankensteined-together netbook. That game is Damon L. Wakes’ Stuck-in-a-Library Simulator.
Yeah. This is my life now. And you get to experience it too! Through the medium of interactive text. Fun.
Back in May I set up Codename Caerus: a game project bringing a team of people together to make something better than any of us could have produced individually. That something is still in the works – it’ll take more than a couple of months to see it through to the end – but we’ve made great progress and Codename Caerus now has a title: Wolf at the Door.
Our efforts so far have been focused on getting a demo prepared for submission to AdventureX. At this stage, it’s not in good enough shape to share – this one’s just to demonstrate that we have the bare bones of a working game – but it can be played start to finish and most of the gameplay that’ll appear in the finished version is already present in some form or another. In some ways it’s already more ambitious than what I first planned, as we’ve got in-game sound: something I wasn’t even sure was possible to do in Twine back when I organised this! Continue reading
Flash Fiction Month 2018, Day 31
Challenge #14: Write a story that includes a criminal character and is not set on dry land. It may be a 369er, an epistolary narrative, or a work of interactive fiction.
You are Wishes O’Houlihan, top agent of the International Leprechaun Police. Riding atop your mighty steed – a unicorn with a chainsaw for a horn – you are unstoppable.
Your mission is to take down Captain Blokebeard, the most notorious pirate of the North Specific.
Parachute in! 2
Speedboat chase! 3
Launch yourself from a cannon! 4 Continue reading
Flash Fiction Month 2018, Day 30
“Come on, Squat Runt!”
“Can we rethink my nickname, Doctor James? I feel as though it crosses the line from affectionately disparaging to actually hurtful.”
“There’s no time! We have to reach the Sistine Chapel before that albino monk gets—”
A hooded figure stepped out from the doorframe. “My ears are burning,” said the monk.
“Well, I’m not surprised,” said California James. “It is an exceptionally sunny day.” Continue reading
Flash Fiction Month 2018, Day 29
EXT. SAINT SWITHUN’S HOME FOR EXCEPTIONALLY BIG-EYED ORPHANS – MORNING
We see the sun rising over St. Swithun’s Home for Exceptionally Big-eyed Orphans, which is prominently signposted. Birds are singing. Peaceful flute music – you know the music I mean – plays.
Record scratch. The music stops.
INT. SAINT SWITHUN’S HOME FOR ETC. KITCHEN – CONTINUOUS
MRS. WITHERSPOON continues screaming, hands clasped to her face. She screams for some time, eyes wide with horror. Finally, we see what she was screaming about. There is a plate on the kitchen table covered with the smeared remains of a cake. Icing is splattered liberally all around.
MRS. WITHERSPOON: Who can possibly deduce who ate the orphans’ precious cake?
Tyres screech outside.
Brutal guitar solo plays.
TITLE CARD: “SATAN AND HIS ROBOT BUDDY PAUL” Continue reading