Outpost

You wonder for a moment if this place might have been abandoned before you remember the beacon, quietly blinking on its pylon atop the roof. If this place has been abandoned, it has been abandoned in the last few hours.

Hello? you call again.

I’ve spent the past few days familiarising myself with Twine 2: partly to prepare for this year’s National Novel Writing Month, partly to produce something eerie and interactive for Halloween. The result is Outpost, a little chunk of Alterworld for you to explore.

And by “little,” I mean “infinitely large.” I would strongly recommend not straying too far from the beacon, though: it’s awfully easy to get lost out there, and even easier to get found.

Play Outpost here.

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6 comments

  1. Pingback: Project Proteus | Damon L. Wakes

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